The assigned combatant's Attack is increased by 8(16)%.
At the start of battle, Damage dealt by the assigned combatant increases by 8(16)% for 1 turn.
Giant Bazooka (2 EP):
Deal 120% Damage to all enemies.
Huge passive 16% Attack.
Contributes towards 1000 Attack of Potential Node 07.
Readily in your bag.
2) 5★ Asteria(ME0)
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The assigned combatants' attack cards with a cost of 2 or more deal +25(50)% damage.
Increase Damage Amount of Pulverize cards of the assigned Combatant by 10(20)%.
Light of Ark (2 EP):
+20% Damage of the next Attack card used by the assigned Combatants for the total cost of all cards in the hand (Max 10).
Signature partner of Haru.
Low (10%) multiplicative damage multiplier at ME0.
E5 Power Charge (1 AP) does not benefit from her additive damage multiplier.
Significantly better with more dupes.
3) 5★ Scarlet (ME0)
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If a card used immediately before was from the assigned combatant, +15(30)% attack card damage. Stacks up to 2 times and is removed if another combatant's card is used.
When the assigned combatant uses 2 or more cards, they gain [Focus].
[Focus]: Attack card damage of the assigned combatant is increased by 20(40)%.
Remove [Focus] when another combatant's card is used.
Binding Knot (3 EP):
Deal 250% Damage. +10% assigned combatant's attack card damage for each owned buff for 1 turn.
Scarlet’s Passive kit is packed with additive damage multipliers which diminishes as Haru Anchor Shot card multiplier increases with each cast.
When referencing a E1 Anchor Shot at max stacks (770%), Scarlet fully stacked buffs only amount to 12.99% of multiplicative equivalent (e.g. damage amount).
4) 4★ Ritochka(ME0)
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The assigned combatant's attack cards with a cost of 2 or more deal +10(20)% damage.
At the start of the turn, 1 of the assigned combatant's attack cards gains +5(10)% damage for every point of the total cost of attack cards.
Workplace Hazards Ahead! (1 EP):
For 1 turn, gain 3 Morale.
Ritochka is in the similar position as Scarlet but have lesser passive additive damage.
5) 5★ Westmacott(ME0)
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Attack Cards of the assigned Combatant drawn through that Combatant's ability gain +25(50)% Damage Amount for 1 turn.
Increases Damage Amount of the assigned Combatant's cards that have Inspiration by 10(20)%.
Clue Spotted (3 EP):
Move 1 card from hand to Draw Pile. Draw 1 assigned Combatant card.
Westmacott’s multiplicative damage multiplier is great for Haru if she is able to activate them.
Requires specific combination of card epiphanies to pull off higher draw rate (from Draw Pile).
E4 Anchor Shot + Anchor Pointer x3 (excluding E1); ensures a copy of Anchor Shot exists in the Draw Pile whenever Anchor Pointer is cast.