5★ Sereniel — Cards & Epiphanies
Ego Skill
CZN Combatant Cards
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Basic Cards
CZN Combatant Cards
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Unique Cards
CZN Combatant Cards
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Cobalt Light
Attack
AP 3
120% Damage x 4 to
random enemies
1 Tenacity Damage for each Hit
random enemies
1 Tenacity Damage for each Hit
Homing Laser
Attack
AP 0
100% Damage
2 Afterglow
On Ravage, Move from Graveyard
to hand
2 Afterglow
On Ravage, Move from Graveyard
to hand
Pale Shooting Star
Attack
AP 2
150% Damage
Activate 3 Homing Laser in Draw
Pile and Graveyard
Activate 3 Homing Laser in Draw
Pile and Graveyard
Plasma Missile
Attack
AP 1
120% Damage
0.5 Tenacity Damage
If the target was not Ravaged,
activate 1 more time
0.5 Tenacity Damage
If the target was not Ravaged,
activate 1 more time
Shining Core
Skill
AP 1
Create 2 Homing Laser L
Epiphany Cards
Cobalt Light
( click to expand )
CZN Combatant Cards
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Cobalt Light — E1
Attack
AP 3
180% Damage x 4 to
random enemies
1 Tenacity Damage for each Hit
Ravage: Decrease Cost by 1
random enemies
1 Tenacity Damage for each Hit
Ravage: Decrease Cost by 1
Cobalt Light — E2
Attack
AP 3
[ Retain ]
120% Damage x 4 to
random enemies
1 Tenacity Damage for each Hit
Retain: Add 1 Hit until use
(max 5 times)
120% Damage x 4 to
random enemies
1 Tenacity Damage for each Hit
Retain: Add 1 Hit until use
(max 5 times)
Cobalt Light — E3
Attack
AP 2
120% Damage x 4 to
random enemies
Create 1 Homing Laser L for each target Hit
random enemies
Create 1 Homing Laser L for each target Hit
Cobalt Light — E4
Attack
AP 1
120% Damage to random enemies
Add 1 Hit for each Homing Laser
In hand
Add 1 Hit for each Homing Laser
In hand
Cobalt Light — E5
Attack
AP 3
[ Weakness Attack ]
120% Damage x 4
Ravage: Activate 1 more time
120% Damage x 4
Ravage: Activate 1 more time
Homing Laser
( click to expand )
CZN Combatant Cards
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Homing Laser — E1
Attack
AP 0
150% Damage
On Ravage, Move to hand
Destroy: Add 1 Hit(s)
On Ravage, Move to hand
Destroy: Add 1 Hit(s)
Homing Laser — E2
Attack
AP 0
150% Damage
3 Afterglow
On Ravage, Move to hand
3 Afterglow
On Ravage, Move to hand
Homing Laser — E3
Attack
AP 1
150% Damage
2 Afterglow
Create 2 Homing Laser L in
Discard Pile
2 Afterglow
Create 2 Homing Laser L in
Discard Pile
Homing Laser — E4
Attack
AP 0
100% Damage
1 Afterglow
On Ravage or at the start of the
turn, Move to hand
1 Afterglow
On Ravage or at the start of the
turn, Move to hand
Homing Laser — E5
Attack
AP 0
150% Damage
2 Afterglow
Move all Homing Laser L in
Graveyard to hand
2 Afterglow
Move all Homing Laser L in
Graveyard to hand
Plasma Missile
( click to expand )
CZN Combatant Cards
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Plasma Missile — E1
Attack
AP 1
180% Damage
1 Tenacity Damage
If the target has not been Ravaged,
activate 1 more time
1 Tenacity Damage
If the target has not been Ravaged,
activate 1 more time
Plasma Missile — E2
Attack
AP 1
180% Damage
+60% Damage Amount for each
decreased Tenacity of the target
(max 10)
+60% Damage Amount for each
decreased Tenacity of the target
(max 10)
Plasma Missile — E3
Attack
AP 1
120% Damage
2 Instinct Weakness
+60% Damage Amount to
Homing Laser for 1 turn(s)
2 Instinct Weakness
+60% Damage Amount to
Homing Laser for 1 turn(s)
Plasma Missile — E4
Attack
AP 1
120% Damage
Create 3 Homing Laser L in Draw
Pile
Create 3 Homing Laser L in Draw
Pile
Plasma Missile — E5
Upgrade
AP 1
[ Unique ]
At the end of the turn, 50% Damage to a random enemy
+30% Damage Amount for each
Homing Laser Moved to hand for 1
turn(s)
At the end of the turn, 50% Damage to a random enemy
+30% Damage Amount for each
Homing Laser Moved to hand for 1
turn(s)
Shining Core
( click to expand )
CZN Combatant Cards
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Vulture Ejection — E1
Attack
AP 3
[ Celestial / Retain ]
210% Defense-Based Damage to all
enemies
1 Silver Veil
210% Defense-Based Damage to all
enemies
1 Silver Veil
Vulture Ejection — E2
Skill
AP 3
[ Celestial / Retain ]
200% Shield
1 Silver Veil
200% Shield
1 Silver Veil
Vulture Ejection — E3
Attack
AP 3
[ Celestial / Retain ]
150% Defense-Based Damage to all
enemies
120% Shield
1 Silver Veil
150% Defense-Based Damage to all
enemies
120% Shield
1 Silver Veil
Vulture Ejection — E4
Attack
AP 3
[ Celestial / Retain ]
150% Defense-Based Damage to all
enemies
1 Silver Veil
Retain: 80% Shield
150% Defense-Based Damage to all
enemies
1 Silver Veil
Retain: 80% Shield
Vulture Ejection — E5
Attack
AP 3
[ Celestial / Retain ]
150% Defense-Based Damage to all
enemies
1 Silver Veil
For each card in hand, +30% Shield
150% Defense-Based Damage to all
enemies
1 Silver Veil
For each card in hand, +30% Shield
Generated/ Created Cards
CZN Combatant Cards
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