5★ Yuki — Introduction
Character Introduction
Yuki (5★ Order · Striker) is a fast-paced DPS in Chaos Zero Nightmare centered around the Inspiration mechanic, which activates whenever her cards enter hand outside the normal draw phase (such as through skill-based draws). Her core cards include Longsword Slash and Rapid Slash as her basic Attack cards, Prepare to Subdue to draw Attack cards and boost their damage, Flash Slash for multi-enemy damage with reduced cost via Inspiration, Trickery Strike to retain and trigger Inspiration on a random card, and Iceberg Cleave, a unique Attack that gains extra hits when inspired. Proper use of these cards turns draw manipulation into empowered attacks by lowering costs, increasing hits, or enhancing damage through Inspiration effects.
Her Ego Skill, Skyscraper Cleave, deals significant damage to all enemies and rearranges her hand by moving all Attack cards to the top of the draw pile, giving each card a damage boost when played. This not only delivers a potent AoE hit but also sets up additional Inspiration triggers by refreshing her available attacks in the next turns. Played effectively, Yuki excels in decks built around heavy card cycling and hand manipulation, turning repeated Inspiration-activated attacks into consistent damage across waves of enemies.
Potential Priorities
Node 02 — Increase Damage, Shield, and Healing Amounts of Basic Cards by 2(20)%
Node 03 — Increase Damage, Shield, and Healing Amounts of Common Cards by 2(20)%
Node 03-1 – Adds “Inspiration: Decrease Cost by 1” to Longsword Slash; Adds “Inspiration: +30% Damage Amount” to Rapid Slash
Node 04 — Increase Damage, Shield, and Healing Amounts of Unique Cards by 2(20)%
Node 05 – +2(10)% Critical Chance
Node 05-1 – +5% Damage Amount to Yuki's Longsword Slash and Rapid Slash. If Yuki's Attack is greater than 500, add an additional +5% to the modifier.
Node 06 – +2.4(12)% Critical Damage
Node 07 – If Yuki's Attack is greater than 600, +5% Damage Amount to Flash Slash and Iceberg Cleave. For every 80 Attack above 500, add an additional +1% to the modifier (additional +5% max)
Manifest Ego
ME1 — Removes the Decrease Damage Amount by 20% effect of Iceberg Cleave.
ME2 — At the start of battle, activates Inspiration for cards of this unit drawn at the start of the turn for 2 turns.
ME3 — Changes Skyscraper Cleave +50% Damage Amount for each card moved to top of Draw Pile effect to +80%.
ME4 — Gain 1 Sword Dance each time this unit's card is drawn through an ability. Sword Dance: Increases Damage Amount of Attack Cards of this unit by 10% for 1 turn (max 2 stacks).
ME5 — Increase the level of [Basic Card Upgrade], [Unique Card Upgrade], and [Common Card Upgrade] in Potentials by 3.
ME6 — Increases max stacks of Sword Dance by 1 and changes Damage Amount effect to increase by 15%.