Partners | Chaos Zero Nightmare
Partners by Class
Striker
CZN PartnersGallery view3★ DouglasGuard
The assigned combatant's Attack is
increased by 8%(16%).
At the start of battle, Damage dealt
by the assigned combatant
increases by 8%(16%) for 1 turn.Giant Bazooka (EP 2)
120% Damage to all enemies.4★ LillianPoltergeist
The assigned combatant's attack
cards with a cost of 1 or less deal
+10%(20%) damage.
When the assigned combatant uses
a Skill card, +10%(20%) attack card
damage for 1 turn. Stacks up to 3
times.Light of Judgment (EP 3)
100% Damage to all enemies.
Draw 1 Attack card with Cost 1 or
less from the assigned Combatant.4★ RitochkaConstruction Support
The assigned Combatant's attack
cards with a cost of 2 or more deal
+10%(20%) damage.
At the start of the turn, 1 of the
assigned Combatant's Attack cards
gains +5%(10%) damage for every
point of the total cost of attack cards.Workplace hazards ahead! (EP 2)
For 1 turn, 3 Morale.5★ AsteriaStarshine-piercing Lighthouse
The assigned combatant's attack
cards with a cost of 2 or more
deal +25%(50%) damage.
Increase Damage Amount of
Pulverize cards of the assigned
Combatant by 10%(20%).Light of Ark (EP 2)
+20% Damage of the next Attack
card used by the assigned
Combatant for the total cost of all
cards in the hand (Max 10).5★ MarianneEyes on the Target
Increase the assigned Combatant’s
Damage Amount by 15%(30%) when
attacking targets in a Ravaged state.
The assigned combatant's Basic
Cards always apply as Weak Point
Damage, and +5%(25%) Weakness
Damage.Blood Stalker (EP 3)
350% Damage.5★ PriscillaArachnid Domain
The assigned Combatant's HP and
Damage are increased by 8%(16%).
+25%(50%) Damage dealt by the
assigned Combatant to targets in a
Ravage state.Arachnid Web (EP 2)
Deal 250% Damage.
Apply Weakness Attack
to 1 assigned combatant's random
Attack cards in hand.5★ ScarletThe Path to Mastery
If a card used immediately before
was from the assigned
combatant, +15%(30%) attack card
damage. Stacks up to 2 times and is
removed if another combatant's
card is used.
Gain Focus each time 2 of the
assigned Combatant’s cards are
used.
Focus: Increase Damage Amount of
the assigned Combatant’s Attack
Cards by 20%(40%).
When the effect is activated,
decrease Focus by 1, and when
another Combatant’s card is used,
remove Focus.Binding Knot (EP 3)
250% Damage.
+10% assigned Combatant's Attack
Card Damage Amount for each
owned buff for 1 turn.5★ WestmacottGleaming Deduction
Attack Cards of the assigned
Combatant drawn through that
Combatant's ability gain +25%
(50%) Damage Amount for 1 turn.
Increases Damage Amount of the
assigned Combatant's cards that
have Inspiration by 10%(20%).Clue Spotted (EP 3)
Move 1 card(s) from hand to Draw
Pile.
Draw 1 assigned Combatant card(s).
Vanguard
CZN PartnersGallery view3★ RaidelStrategic Analysis
The combatant's max Health
increases by 8%(16%).
If the combatant is in Counterattack
state, their Defense-Based Damage
increases by 8%(16%).Analyze Weakness (EP 2)
100% Shield.
1 Counterattack.4★ RachelReplenish Energy
The assigned Combatant's Skill Card
Shield Gain is increased by 10%
(20%).
When the assigned combatant gains
Shield, 20%(40%) chance to gain 1
Counterattack.Colonel Hamburger! (EP 2)
100% Shield.
Draw 1.4★ WilhelminaBattle Command
The assigned combatant's Defense is
increased by 12%(24%).
When the assigned combatant
targets a Vulnerable enemy, +10%
(20%) Defense-Based Damage of
Attack cards.Tactical Command (EP 2)
For 1 turn, gain 2 Morale.
For 1 turn, gain 1 Fortitude.5★ EishlenArcane Wave
The assigned Combatant’s Health
and Shield Gain are increased by 8%
(16%).
When the assigned Combatant gains
Counterattack for the first time,
+15%(30%) Defense-Based Damage
AmountInnos’s Guardian
100% Shield
At the end of the turn, retain 50%
of Shield.5★ EricaNo Speeding!
The assigned combatant's
Counterattack damage increases
by 15%(30%).
When the assigned Combatant uses
a Skill or Upgrade Card, there is
a 50%(100%) chance to gain
Counterattack.Fin Funnel of Suppression (EP 2)
200% Defense-Based Damage to
all enemies.
1 Counterattack.
If any enemy's Anticipated Action
is attack, gain 1 Counterattack.5★ ZetaDeadly Poison
The Defense-Based Damage of the
assigned Combatant’s Instinct cards
is increased by 15%(30%).
The assigned Combatant’s Defense-
Based Damage and Shield Amount
for Celestial card becomes +25%
(50%).Undertaking the Mission (EP 2)
200% Defense-Based Damage
Draw 1 highest-Cost card(s).
Ranger
CZN Partners (1)Gallery view3★ NakiaHot-Blooded Soldier
The assigned combatant's Attack is
increased by 8%(16%).
When an ally defeats an enemy, gain
1 Backline Support.
Backline Support: +10%(20%)
Damage of 1 Attack card.
Upon activation, Backline Support is
reduced by 1 (up to 3 stacks).Powerful Shot (EP 2)
200% Damage.4★ DaisyDowsing
Increase Damage Amount of the
assigned Combatant's Extra Amount
by 10%(20%).
When the assigned Combatant
Draws for the first time each turn
using an ability, there is a 20%
(40%) chance to gain 1 Morale
for 1 turn.Commencing Detection! (EP 2)
180% Shield.
1 Morale for 1 turn.4★ RosariaFinancial Support
Increase Damage Amount of the
assigned Combatant's Extra Amount
by 10%(20%).
When the assigned Combatant uses
an Upgrade or Skill card, 25%(50%)
chance to gain 1 Morale for 1 turn.Security team, requesting support! (EP 2)
Draw 1 Upgrade Card(s).
If there are no Upgrade Cards in
Draw Pile, Draw 1.5★ MarinRaging Wave
The Extra Attack Damage of cards
generated by the assigned
combatant's abilities increases
by 15%(30%).
When a Skill Card is used for the first
time by the assigned Combatant
each turn, +25%(50%) Damage
Amount to Extra Attacks for 1 turn.Azure Fury (EP 3)
200% Damage to all enemies.
Draw 1 skill card(s).5★ SoliaSpacetime Warp
+20(40) Extra Attack Damage of
the assigned combatant.
When the assigned combatant
Draws for the first time each turn
using an ability, +10%(20%) Attack
Card Damage for 1 turn.Spacetime Rift (EP 3)
250% Damage
1 Mark5★ TinaCommunication Support
Order attribute's Extra Attack
Damage increase by 15%(30%).
+25%(50%) Extra Attack Damage
from Targeting Attack Cards.Target confirmed, initiating support! (EP 2)
Draw 1.
Increase the Combatants’ Extra
Attack Damage by 30% for 1 turn
Hunter
CZN Partners (2)Gallery view3★ YuriCantrip
The assigned combatant's Attack is
increased by 8%(16%).
Upon the first shuffle, the assigned
combatant's damage dealt is
increased by 8%(16%).Drone Deployment! (EP 3)
Draw 2.4★ AkadSelf Defense
The damage of the combatant's
Bullet cards increases by 10%(20%).
When the combatant lands their first
critical hit, Bullet card damage
increases by 12%(24%) for 1 turn(s).What I Wished to Protect (EP 2)
For 1 turn, +25% Critical Chance of
Designated Combatants's Attack
cards.4★ CarrotySuper Carrot Power!
At the start of the turn, the damage
of 1 attack card increases by 10%
(20%) for the combatant.
When the combatant generates a
card for the first time, their attack
card damage increases by 10%(20%)
for 1 turn.Eating Soft Carrots (EP 2)
For 1 turn, increase the damage of
cards generated by the assigned
combatant’s abilities by 20%.5★ JanetUnderstanding and Ideas
+9%(18%) Critical Chance of the
assigned Combatant’s Attack Cards
Cost 1 or less.
When the assigned Combatant uses
5 Bullet cards, create a random
Handgun Bullet card. Increase
Damage Amount of the created card
by 50%(200%).Ultimate Missile Turret! (EP 3)
150% Damage to all enemies
Increase Damage Amount of
Designated Combatant’s Bullets by
20% for 1 turn.5★ KiaraAnalyze Weakness
If there are 10 or more cards in the
Graveyard, the assigned combatant's
attack card damage is increased
by 15%(30%).
When a card is discarded for the first
time by the assigned Combatant
each turn, +25%(50%) Damage
Amount to Attack Cards for 1 turn.Lumina Explosion (EP 3)
200% Damage.
+20% Damage by the number of
cards in the Graveyard.5★ PekoPeko’s Multi-Purpose Kit
Increase the assigned combatant’s
Attack by 8%(16%).
When the assigned Combatant’s
card Moves from Graveyard to hand,
gain 1 Repairs Complete.
Repairs Complete: +10%(20%)
Damage to the assigned
Combatant’s Attack Cards (max 3
stacks).
Increase Damage Amount of the
assigned Combatant’s Attack Cards
by 15%(30%) when used against
targets in a Ravage state.Overclock Beacon (EP 3)
When an ally inflicts Ravage,
1 Overclock to the assigned
Combatant. (1 time per turn)
Overclock: +25% Critical Chance
for 1 turn.5★ SeritheaEnsemble
The Critical Chance of the
Combatant's Attack Card(s)
increases by 8%(16%).
+3%(5%) Critical Damage when the
assigned Combatant's Attack Card
inflicts a Critical Hit. Can stacks up
to 5 times.Crimson Romance (EP 3)
250% Damage
2 Vulnerable
Psionic
CZN Partners (3)Gallery view3★ ZateraFortune Telling
The assigned combatant's Attack is
increased by 8%(16%).
If below 30% Health at the end of
battle, recover 4%(8%) Health.Flower of Memory (EP 2)
200% Shield.4★ EloiseTechnical Support
The combatant's attack card
damage increases by 10%(20%).
The first time the assigned
combatant either Exhausts a card or
gains a Status Ailment card (includes
cards that have been changed from
Status Ailment cards), increases
Damage Amount of Attack Cards
by 12%(24%) for 1 turn.Activate Defense Module (EP 3)
For 1 turn, when a card is
Exhausted, 1 Weaken to a random
enemy.5★ AnteiaClairvoyance
The assigned Combatant’s HP and
Damage are increased by 8%(16%).
When a card is created for the first
time by the assigned Combatant
each turn, +8%(16%) Damage
Amount to Attack Cards for 1 turn.Scholarly Measures (EP 2)
180% Damage to all enemies
1 Vulnerable5★ BriaCheck the Instructions
When the assigned combatant
generates a card, attack card
damage is increased by 10%
(20%) for 1 turn. Stacks up to 3 times.
When the assigned combatant
generates a Status Ailment card for
the first time (includes cards that
have been changed from Status
Ailment cards), +25%
(+50%) Damage Amount for 1 turn.Capable Secretary (EP 3)
Exhaust all Status Ailment Cards
(including those changed from
Status Ailment) and Curse Cards in
the Discard Pile
Increase Damage Amount of
Designated Combatant’s Attack
Cards by 10% for each Exhausted
Card for 1 turn.5★ ItsukuTranquil Marker
The assigned Combatant’s Attack is
increased by 8%(16%).
Each time the assigned Combatant’s
cards stack, increase Damage
Amount of Attack Cards by 5%
(10%). Can stack up to 3 times.
Every time 1 Attack Card used by the
assigned Combatant deals 3 Hits,
inflicts 30%(60%) Fixed Damage to
the target.Moonlit Leisure (EP 4)
200% Damage to all enemies.
1 Fierce Winds.
Fierce Winds: +50% Damage
Amount to Attack Cards of the
assigned Combatant for 1 turn.
Controller
CZN Partners (4)Gallery view3★ YvonneBless
The assigned combatant's Defense is
increased by 8%(16%).
When the assigned Combatant does
not use an Attack Card by the end of
the turn, Heal 30%(60%) to recover
Health at the start of the next turn.Consecration (EP 2)
Heal 100%.
1 Fortitude for 1 turn.4★ AlyssaAlchemical Fruits
The assigned combatant's Defense is
increased by 12%(24%).
At the end of battle, recover 3%(6%)
Health.Vitality Boosting Potion (EP 2)
Heal 100%.
1 Morale for 1 turn.
Increase Heal Amount by 50%
when below 30% HP.4★ ArwenStarshine Intellect
Increases the assigned Combatant's
Health and Heal Amount by 8%
(12%).
At the start of the turn, gain
Ponopoko's Cheer equal to the
number of enemies with attack
intentions.
Ponopoko's Cheer: Incoming
Damage is reduced by 10%(20%).
Upon activation, remove
Ponopoko's Cheer (stacks up
to 3 times).Pokopo ponpon! (EP 3)
Heal 200%.
1 Damage Reduction.5★ GayaSnow Upon the Heart
Increase the assigned Combatant’s
Defense by 8%(16%).
+20%(40%) Defense-Based Damage
Amount to the assigned
Combatant’s Instinct cards.
When using a Unique Attack Card
of the assigned Combatant with an
original Cost of 6, +20%(40%) to
Damage Amount of all allies (max
1 stack).Ice Wyrm’s Roar (EP 3)
60% Defense-Based Damage x 4
Draw 1 Attack Card(s)5★ NoelHymn of Blessing
Increase Damage, Shield Gain, and
Heal Amounts of the assigned
Combatants Retain Cards by 15%
(30%).
At the end of the turn, deal Fixed
Damage to all enemies equal to 15%
(30%) for each Retained card of the
assigned combatant.
+5% Damage for enemies with the
Instinct attribute.Legato of Faith (EP 3)
Heal 100%.
Activate the Retain effect of all
cards held by the assigned
combatant.5★ NyxResonance
Increase the assigned Combatant’s
Health and Heal Amount by 8%
(16%).
When the assigned Combatant
Draws for the first time each turn
using an ability, +8%(16%) Damage
dealt by allies for 1 turn.Errante Hurricane (EP 4)
Discard up to 3 cards, then Draw
+1 cards equal to the number
discarded.